Games Development Task 2: Art Asset Development

20/5/2024 - 9/6/2024
Edwin Choo Quan Rong / 0348305 / Bachelor of Design (Hons) In Creative Media
DST 61104 / Games Development
Task 2


Task 2: Art Asset Development


Week 5 - Week 6 Update: Character Assets

I gathered the assets to fill my requirements of multiple characters from different factions: characters from the Elderia Kingdom and the Dragon Alliance. These characters are free assets obtained from Itch.Io. 

Elderia Kingdom Character Assets


Fig 1.1 - Kingdom Knight

 
Fig 1.2 - Kingdom Archer + Bow


Fig 1.3 - Elderia Kingdom's King (Boss)

Fig 1.4 - Blacksmith NPC


Fig 1.5 - Barkeep NPC


Fig 1.6 - Old Man NPC


Dragon Alliance Character Assets


Fig 2.1 - Fledgling 1


Fig 2.2 - Fledgling 2

Fig 2.3 - Wyvern 1

Fig 2.4 - Wyvern 2


Fig 2.5 - Dragon Alliance Elder (Boss)


Next week, environment, items, and UI will be updated.



Week 6 - Week 7 Update: Environment, Props, and UI

This week finalizes the rest of the requirements of the game assets. I will be dividing these game assets into two areas with each area having their own sections. (E.g. Kingdom Alliance Outside Terrain, Kingdom Alliance Inner Castle/Dungeon)

Elderia Kingdom Environment + Prop Assets

Outside Terrain


Fig 3.1 - Kingdom Terrain Tileset


Fig 3.2 - Kingdom Props (Outside Terrain)


Inner Castle / Dungeon


Fig 3.3 - Kingdom Terrain Tileset 1


Fig 3.4 - Kingdom Terrain Tileset 2


Fig 3.4 - Kingdom Inner Castle Props 1


Fig 3.5 - Kingdom Alliance Inner Castle Props 2



Dragon Alliance Environment + Prop Assets

Outer Fields



Fig 4.1 - Dragon Alliance Outer Fields Tileset


Fig 4.2 - Dragon Alliance Extra Tileset + Grass Props


Fig 4.3 - Dragon Alliance Tree Props


Inner Caves


Fig 4.4 - Inner Caves Tileset+ Background

Fig 4.5 - Inner Cave Vines Prop


Fig 4.6 - Dragon Inner Cave Props

UI Elements


Fig 5.1 - UI Elements

UI elements consisting of clickable buttons, inventory space, title ribbons, and icons.



























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